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  • Demystifying Creativity : On Originality in Game Development
    Demystifying Creativity : On Originality in Game Development

    This book is a study of the psychology, neuroscience, and philosophy of creativity, originality, and inspiration viewed from the lens of a seasoned game developer.It introduces the concept of creative sobriety—a practice that advocates better understanding our own sources of inspiration so that we can intellectually drive our creative voice closer to originality. The creative process is an improvised dance between the conscious and the subconscious mind, where knowledge, experience, intuition, observation, imagination, and projection meet in ways that are completely unique to each person.Presenting practical and theoretical approaches to originality and game concept generation, this book explores the notion of creative sobriety before moving to chapters that blend theory and practice, covering topics such as innovation, the creative process, auteurship, collaboration, and creative vision. This book will be of great interest to students of game design and creative professionals working within the industry as well as those looking to learn more about the creative process.

    Price: 36.99 £ | Shipping*: 0.00 £
  • Demystifying Creativity : On Originality in Game Development
    Demystifying Creativity : On Originality in Game Development

    This book is a study of the psychology, neuroscience, and philosophy of creativity, originality, and inspiration viewed from the lens of a seasoned game developer.It introduces the concept of creative sobriety—a practice that advocates better understanding our own sources of inspiration so that we can intellectually drive our creative voice closer to originality. The creative process is an improvised dance between the conscious and the subconscious mind, where knowledge, experience, intuition, observation, imagination, and projection meet in ways that are completely unique to each person.Presenting practical and theoretical approaches to originality and game concept generation, this book explores the notion of creative sobriety before moving to chapters that blend theory and practice, covering topics such as innovation, the creative process, auteurship, collaboration, and creative vision. This book will be of great interest to students of game design and creative professionals working within the industry as well as those looking to learn more about the creative process.

    Price: 94.99 £ | Shipping*: 0.00 £
  • Innovation in Music: Technology and Creativity
    Innovation in Music: Technology and Creativity

    Innovation in Music: Technology and Creativity is a groundbreaking collection bringing together contributions from instructors, researchers, and professionals.Split into two sections, covering composition and performance, and technology and innovation, this volume offers truly international perspectives on ever-evolving practices. Including chapters on audience interaction, dynamic music methods, AI, and live electronic performances, this is recommended reading for professionals, students, and researchers looking for global insights into the fields of music production, music business, and music technology.

    Price: 53.99 £ | Shipping*: 0.00 £
  • Fashion and Environmental Sustainability : Entrepreneurship, Innovation and Technology
    Fashion and Environmental Sustainability : Entrepreneurship, Innovation and Technology

    The wide range of topics that the book covers are organised into sections reflecting a cradle to grave view of how entrepreneurial, innovative, and tech-savvy approaches can advance environmental sustainability in the fashion sector.These sections include: sustainable materials; innovation in design, range planning and product development; sustainable innovations in fashion supply chains; sustainable innovations in fashion retail and marketing; sustainable alternatives for end-of-life and circular economy initiatives; and more sustainable alternative fashion business models.

    Price: 90.50 £ | Shipping*: 0.00 £
  • "Can Super Mario World GBA not save game progress?"

    Yes, the Super Mario World GBA version does have the ability to save game progress. The game allows players to save their progress at certain points throughout the game, such as after completing a level or reaching a specific checkpoint. This feature allows players to pick up where they left off and continue their game at a later time.

  • How do I save game progress in New Super Mario Bros?

    In New Super Mario Bros, game progress is automatically saved after completing a level or reaching a checkpoint. There is no manual save option in the game, so players do not need to worry about saving their progress. The game will automatically save after each completed level, allowing players to pick up where they left off when they return to the game.

  • Is game development lucrative?

    Game development can be lucrative for those who are successful in creating popular and profitable games. The industry is competitive, but top developers and studios can earn significant revenue from game sales, in-game purchases, and licensing deals. However, it can also be a risky and unpredictable field, with many games failing to recoup their development costs. Overall, game development has the potential to be lucrative, but success is not guaranteed and requires a combination of talent, hard work, and market understanding.

  • What is Game Development 2?

    Game Development 2 is the continuation of the study of game development, focusing on more advanced concepts and techniques. This course typically covers topics such as advanced game design principles, 3D modeling and animation, advanced programming for games, and game engine development. Students may also learn about game marketing and distribution, as well as the business aspects of game development. Overall, Game Development 2 aims to provide students with the skills and knowledge needed to create more complex and polished games.

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  • Pioneering Progress : American Science, Technology, and Innovation Policy
    Pioneering Progress : American Science, Technology, and Innovation Policy


    Price: 48.00 £ | Shipping*: 0.00 £
  • Event Project Management : Principles, technology and innovation
    Event Project Management : Principles, technology and innovation

    * Links the contemporary tools and methodologies in project management (such as Agile, Scrum, Lean) to the context of event management;* Explains and discusses the theory in an applied context, linking to sustainable project management and the latest development in the technology;* Uses a range of international case studies to show the theory in practice;* Includes contributions from a diverse range of international experts;* Online lecturer resources to accompany in the form of teaching ppt slides, end of chapter multiple choice questions and sample questions;This text provides a unique lens for studying event project management in the era of sustainability, digital transformation, smart cities and rapid development in technology. It discusses and explains how to manage events utilising the sustainable project management model adapted to the specific context of event management. Part of the Event Management Theory and Methods Series.This series examines the extent to which mainstream theory is being employed to develop event-specific theory, and to influence the very core practices of event management and event tourism.They introduce the theory, show how it is being used in the events sector through a literature review, incorporate examples and case studies written by researchers and/or practitioners, and contain methods that can be used effectively in the real world.With online resource material, this mix-and-match collection is ideal for lecturers who need theoretical foundations and case studies for their classes, by students in need of reference works, by professionals wanting increased understanding alongside practical methods, and by agencies or associations that want their members and stakeholders to have access to a library of valuable resources.Series editor: Donald Getz PhD., Professor Emeritus, University of Calgary, Canada.

    Price: 85.00 £ | Shipping*: 0.00 £
  • Project L Game
    Project L Game

    Build pieces, develop an engine, perfect your strategy, and win the game! Project L is a fast-paced, tile-matching brain burner with triple-layer 3D puzzles and lovely acrylic pieces. Challenge your friends to a game of simple design but intricate gameplay that makes a lasting impression! The core of the game lies in using your pieces to complete puzzles. Starting with just two basic pieces, you use three actions every turn to develop a powerful engine. With more pieces of various types, you can efficiently complete even the most difficult puzzles. The puzzles you complete award you points or new pieces to further fuel your engine. Can you outsmart your opponents? Build pieces, develop an engine, perfect your strategy, and win the game! Project L is a fast-paced, tile-matching brain burner with triple-layer 3D puzzles and lovely acrylic pieces. Challenge your friends to a game of simple design but intricate gameplay that makes a lasting impression! The core of the game lies in using your pieces to complete puzzles. Starting with just two basic pieces, you use three actions every turn to develop a powerful engine. With more pieces of various types, you can efficiently complete even the most difficult puzzles. The puzzles you complete award you points or new pieces to further fuel your engine. Can you outsmart your opponents?

    Price: 64.99 £ | Shipping*: 0.0 £
  • Game Development 2042 : The Future of Game Design, Development, and Publishing
    Game Development 2042 : The Future of Game Design, Development, and Publishing

    This book is a fast-paced look at the next two decades of the games industry with a focus on game design, the evolution of gaming markets around the world, the future of technology, Artificial Intelligence, Big Data, crypto-currency, and the art and business of creating and publishing hit games. The book contains interviews with a dozen veteran games industry luminaries, who have collectively created many of the greatest hits of the last twenty years and grossed tens of billions of dollars in revenue for companies like Electronic Arts, Facebook, Apple, Activision, Microsoft, Amazon, Supercell, Netflix, Warner Brothers, and others. Game Development 2042 is meant for game developers, anyone with a financial interest in the games business, and for gamers who want to know what the future holds.Mobile, console, PC, web, free-to-play, play-to-earn, and other businesses are discussed in depth with specific examples.

    Price: 42.99 £ | Shipping*: 0.00 £
  • What is better: web development or game development?

    The answer to this question depends on individual preferences and career goals. Web development is better for those who are interested in creating websites, web applications, and working with a variety of programming languages and frameworks. On the other hand, game development is better for those who are passionate about creating interactive and immersive experiences, working with 3D graphics, and game engines. Both fields offer unique challenges and opportunities, so it ultimately comes down to personal interests and career aspirations.

  • Is the game progress saved in Xbox Game Pass?

    Yes, game progress is saved in Xbox Game Pass. The service allows players to save their progress in games just like they would with any other game on the Xbox platform. This means that players can pick up where they left off in a game, even if they switch between different devices or platforms. Game progress is typically saved to the cloud, making it easy for players to access their saved data from any compatible device.

  • "Is the game progress saved on a game CD?"

    No, game progress is not saved on a game CD. Game CDs are used to install the game onto a computer or console, but the actual game progress is typically saved on the device's hard drive or memory card. This allows players to continue their game from where they left off, even if they remove the game CD from the device.

  • Is the game progress saved in the game folder?

    No, the game progress is typically not saved in the game folder. Game progress is usually saved in a separate location on the computer, such as the user's documents folder or a dedicated save game folder. This allows for easier management of save files and prevents accidental deletion of game progress when uninstalling or updating the game.

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